local leijin = fk.CreateSkill({
    name = "sj6__leijin",
  })
  
  Fk:loadTranslationTable{
    ["sj6__leijin"] = "擂进",
    [":sj6__leijin"] = "出牌阶段限一次，你可以对所有角色各造成1点伤害。",
    
    ["#sj6__leijin"] = "擂进：你可以对所有角色各造成1点伤害",

    ["$sj6__leijin1"] = "匹夫，欺我江东无人乎？",
  }

  leijin:addEffect("active", {
    anim_type = "control",
    prompt = "#sj6__leijin",
    can_use = function(self, player)
      return player:usedSkillTimes(leijin.name, Player.HistoryPhase) < 1
    end,
    card_filter = Util.FalseFunc,
    target_filter = Util.FalseFunc,
    on_use = function(self, room, Effect)
      for _, p in ipairs(room:getAlivePlayers()) do
        if not p.dead then
          room:damage{
            from = Effect.from,
            to = p,
            damage = 1,
            skillName = leijin.name
          }
        end
      end
    end,
  })

  return leijin